Students in schools around the world find that their research, creativity and learning potential is seriously curbed by filtering and lack of use of their own mobile and gaming devices in schools. This comes from research spanning the Americas, brought to my attention by its author, Research Consultant Kim Farris-Berg
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7 Pillars Of Digital Leadership In Education - 0 views
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Our schools need passionate, caring, and visionary leaders - not JUST technol... - 0 views
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Clearing the Confusion between Technology Rich and Innovative Poor: Six Questions - 1 views
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